

Fix: Pawn sibling relationships disappearing when parents are removed. Fix: Pollution overlay grid not updating after cell-filling buildings are destroyed. Fix: Invalid destination for shuttle causes errors. Fix: Items in fogged areas counting as complete for bills. Fix: Rare error when attempting to dye buildings. Fix: Rare exception occurring when attempting to start a queued job with a null def. Fix: Caravans holding relics cause "relic lost" thought on map exit. Fix: Pawns incapable of manipulation are able to strip targets via float menu option.
RIMWORLD UPDATE MAY 2018 SKIN
Fix: Embryo skin color not preserved in growth vat between save/load. Fix: Dead calm pawns go berserk when arresting fails. Fix: Ranged weapons that don't do bullet damage don't display "Headshot" text on head hit. Fix: Captured prisoners escaping from reformed caravans. Fix: Error when shield belt on ground is hit by EMP explosion. Fix: Incapable of violence pawns can activate rocketswarm launchers. Pawns that generate with passion-dropping genes will no longer generate with passion for those skills. Update previous passion values if a child growth moment picks a skill with passion dropped by gene. Staggering is based on weapon stopping power as with all other pawns. Removed 2 second damage stagger from tunneler mechs. The bestowing ceremony lord will now be removed once the last pawn has left the map.

If you like following these updates, you’re welcome to join us and even test new builds over at the Official RimWorld Development Discord! The changelog is below, but here are the highlights! We fixed an issue where captured prisoners were escaping from your caravans and another issue where siblings became unrelated to each other if their parents were removed from the game. Spring is here, so we’re springing into action with a (small) update of fixes for RimWorld and its expansions.
RIMWORLD UPDATE MAY 2018 FULL
Full Details Posted, 10:56:13 PM Revisions 1 Tags patchnotes,workshop Feed Community Announcements Author Mal Author Mal Original Article View Original Fix: Gibbet cage description mentions they are made of "steel" but can actually be made of any metal. Fix: Error on corpse destruction when completedObligations is null. Fix: Pawns leaving map have their assignments reset. Fix: Magenta square fetus graphics when reloading. Fix: Load stack count is incorrect for caravan itab when there is only one thing in the transferable and the player isn't taking the whole stack. Updated psychic bonding hediff tooltip to factor in pawns contained in buildings. Clarify that pawns with no xenogenes cannot implant their xenogerm into another person. :)Ĭhangelog is below! And if you encounter a bug, please share it over on our Official RimWorld Development Discord.
RIMWORLD UPDATE MAY 2018 PLUS
No discussing pirated versions of the game.Hello hello! There's a little update today that fixes a bug where colonist assignments were removed when you entered a caravan, plus some other useful changes. If you post a screenshot, please point out what you want people to look at in the image or explain in the comments. RimWorld Relevance/Meme & Low-Effort Content Policy. Streams and let's plays may be posted in r/RimWorldStreams Self Promotion: Guides are OK, Let's Plays are not. Absolute NO sexual content involving minors under the age of 18 is allowed, period. Do not discuss details of RJW content in comments unless the post has the TW:RJW flair and NSFW tag. Please add the TW:RJW flair and the NSFW tag to all posts containing RimJobWorld content. Do not link to NSFW content hosted off-site, including mods. Do not misuse the NSFW tag when it's not needed. Maintain an atmosphere of respect and never personally attack anyone.Īll posts containing sexual content or realistic nudity must be tagged NSFW in both comments and posts.


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